The Focus gauge is one of the most difficult to maintain among all weapons, and decreases quickly. Brave Stance is practically unconditional since you'll attack enemies from the front. Creates a Perfect Attack window when Sidestepping. This skill is common to all classes and can be learned at level 10 or higher. Gives you a chance to survive a lethal attack with 1 HP as long as you are above 1 HP. Pressing the jump button while being launched into the air will allow you to do the Air Reversal. Meaning, 5% means you hit the max in two Perfect Attacks and 10% will get you to the cap in a single Perfect Attack. Swords can be powered up by the Skill Sword Gear, which grants them faster charge speeds and a variety of bonuses for staying on the offensive. In a nutshell, here's how each subclass (and their ranged damage % modifier) ranks among each other: Meta Hunter - Fury Stance = 161.4% Etoile - 149.5% (+ Tech Arts Count Bonus = 171.9%) Summoner - 132.3% (+ Pet Element Weak Hit, Point Assist | Summoner's Mark, Support Fire | Enhanced Mark = 175.7%) Non-meta Ranged bonus: 1.1 * 1.1 * 1.1 * 1.2 * 1.1 * 1.1 = 193.2%. However, it lacks range compared to its other Hunter weapon counterparts. Wired Lance Gear By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. This can be mitigated by having. Note: Does not add to Iron Will's invincibility, the cap is 15s of invincibility. Spirtia, Lambda Spirtia, Dio Spirtia, Reflexion, Swell Qadr Partisan's Weapon Action is Guard. HP Up 1, 2, and 3 are cumulative (Total Max HP +225). Reduces the duration of status effects on you. This skill does not allow you to block unblockable attacks. Take advantage of Hunter's strengths in that you can also Perfect Guard to significantly reduce damage. Tab over and you should. Boasting a varied arsenal of strong Striking-type weaponry and a Skill Tree that promotes both offensive and defensive play, the Hunter class is well-suited for solo play. Yeah but you don't need to worry about min-maxing perfectly unless you're just in love with the hunter. Draws the enemy's attention to you. Adds in a Perfect Guard timing to the start of all charged Hunter PAs. Note that Guard Stance does not de-activate the Perfect Attack Bonus skills on the Fury Stance side of the tree, so you can gain even more power from those. Guarding an enemy attack reduces the damage taken. Main class hunter builds around Guard Stance. No Tech Arts means you can keep using the same PA over and over. You can use the extra points on an Etoile main tree. This skill can be learned at level 85 or higher. Iron Will FIVE. By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. Rhongomyniad, Spardion, Lambda Rhongomyniad The power increase is 110%. Can also be used in midair. Thoughts on PSO2 news, features and other things. Adds in a Just Guard timing to the start of all charged Hunter PAs. Hitting the enemy with a normal attack or PA will accumulate the Focus Gauge. Patty Lumeria, Lambda Patty Lumeria, Dio Patty Lumeria Guard Stance c cho mnh k nng Guard Stance Advance, tng mnh lng Damage trong 40 giy sau khi Just Guard thnh cng, khin cho Guard Stance hin ti cn bonus nhiu Damage hn c Fury Stance. 0/10. The game as a whole would potentially benefit hugely if Fury Stance were brought down. This skill can be activated at anytime, regardless of Main/Subclass or Stance. I would assume they are from reading the skill descriptions. Its the main reason for almost anyone to have Hunter as a subclass. Increases the invincibility time on Sidestep. When knocked down, press the Jump key at the moment you hit the ground to get up instantly. A Potential is an unlockable function of almost any weapon in Phantasy Star Online 2; with the exception of Rescue Guns, no weapons in the 1 ~ 6 range have a potential. Sarcueid, Lambda Sarcueid, Dio Sarcueid, Bert Gabel Also gives you a brief period of invincibility after activation. It will be active so long as you've allocated points into it, and are running hunter as a main or sub class. Perfect Guarding will not prevent you from guarding unguardable attacks. When activating Guard Stance cure Poison on yourself. Guard Stance (PSO2 TCG) View source Gallery Others like you also viewed Afin/Client Orders Auxiliary Categories Community content is available under CC-BY-SA unless otherwise noted. Default Skill. After using War Cry gain a damage bonus and PP recovery bonus based on the amount of enemies affected by War Cry, up to a limit. Pandora Extreme, Aristin, Lambda Aristin, Dio Aristin, Fahren Ender Melee Power Up 1, 2, and 3 are cumulative (Total MEL +225). Others like you also viewed Afin/Client Orders Auxiliary Popular Pages Play This | PC Gaming in 2022 Sponsored by Razer Dark Falz Phantasy Star Online 2 New Genesis Sigalga, Lambda Sigalga, Dio Sigalga Your stances and your Photon Blast are there. This page was last edited on 7 June 2021, at 16:57. The damage from Guard Stance is conditional because it requires you to Just Guard first (Charge Parry guards count too). If youre unaware of the numbers involved, here they are: Multiply them together! Can boost just attack bonuses even higher. This skill is common to all classes and can be learned at level 80 or higher. The PAs that can benefit from Charged Parry are as follows. Gives you a chance to survive a lethal attack with 1 HP as long as you are above 1 HP. The timing of the effect starts when you hit the ground the moment it happens. What it lacks in speed, it makes up for in raw damage. Jet Boots can double jump regardless of this skill. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Can also be used in combination with other Stance skills of different classes (Fighter's Valiant Stance, etc.). If you want more defense, get some points of Flash Guard. After using War Cry gain a damage bonus and PP recovery bonus based on the amount of enemies affected by War Cry, up to a limit. Hunter skills are pretty straight forward. This is a fan-site and has no affiliation with SEGA or Sonic Team, Japan or otherwise. This skill is not affected by Extreme Quest orders. Sidestep Plus adds onto the invincibility time. And the scion classes like the Hero don't need a subclass or skill discs. Raise gear gauge by hitting enemies. I have a level 162 Ramar on Schthack, a 128 Ramar on EphinaPSOBB, a 84 Racast on PSO on the gamecube and a 107 Ramar on the gamecube on PSO. 3DS FC: 4511-1815-7291 Boards Phantasy Star Online 2 Fury/Basic. No need to worry about being in the front or back. 2023 GAMESPOT, A FANDOM COMPANY. However, it lacks range compared to its other Hunter weapon counterparts. A normal Guard will consume 20 PP, but a Perfect Guard will not consume PP and completely negate the damage taken and any status ailments. Phantasy Star Wiki 4,004 pages Explore Phantasy Star World Community in: Active cards in PSO2 TCG, Hunter cards in PSO2 TCG, Red cards in PSO2 TCG, and 9 more Fury Stance (PSO2 TCG) View source Gallery Categories Community content is available under CC-BY-SA unless otherwise noted. Wired Lance's Weapon Action is Guard. Allows you to attack immediately after Step. This skill is common to all classes and can be learned at level 40 or higher, Allows all weapon types (excluding Jet Boots) to have a double jump. All rights reserved. Well Partisan and Wired Lance are both on the Fury side of the tree anyway, so those are just 1 point each. Partisans can be powered up by the Skill Partisan Focus, which allows them to expend Focus built up by twirling their Partisan to boost the strength of their Photon Arts. Just add your choice of Automate or Iron Will. Further increases the Melee damage reduction and MEL Def bonus from Guard Stance. Current meta subclass pick (February 2021): Etoile. Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=lLrGK_i46fI. This skill does not activate if you are already at 1 HP. it feels kinda uncomfortable because if you hold w you'll move in that direction, but for some reason it makes just guarding easier for me. The time in () is the approximate time required for charging (based on max Focus for Swords). I suggest just max out damage balancer at the once cause in any level its still cut 100% regen with less protection. Increases the invincibility time on Step. Lambda Roundibul, Sapphizaria Press the Dodge key to do a fast step that has invincibility. However, the catch is that the timing on them is much more precise. For sword, you get a full multiplier off of Ignition Parry without having to be in a combo. Sword's Weapon Action is Guard. Charge Parry makes it so that you will automatically perfect guard any attack a few moments after beginning a charge for a PA. Hunter is generally slow hitting and the charge time makes it difficult to pull of PAs against fast attacking enemies. Consumes gear and boosts damage of PAs. Sparmachinegun It is important to rise it to 10/10 as rank 10 mitigates damage taken increase, leaving just damage bonus. This skill can also be activated by anything that can trigger a Perfect Guard like Dagger's Spins, TMGs Assault Advance, etc. Fighters Knuckles and Daggers both have something that works like Just-Guardwithout requiring any skill points, with one dodging and another parrying all incoming attacks (if the time between them is short enough). Actually, it doesnt. It could take all that and still have a couple of points left over! Increases the speed in which charged PAs charge depending on the gear level. Enhance Iron Will by extending the invincibility duration and increasing your S-ATK by 200 for 60 seconds. If it's just the sword you like then pick whatever and wait for the Hero class to get added soon. Each Potential has its own use, but most weapons' Potentials will provide a conditional boost to damage or stats. Nabarta Type O will trigger heal guard. . Using Just Attacks builds gear quicker. Basic Stance and Fury Stance raise melee and ranged damage, offering a deadly combination of close and long-range attacks depending on the weapons used. How can you send items to a friend or send presents? Katana of course gets Just-Guard and even Just-Counter for free. Right now, at cap players have 75 points available to them. Does not occur if you take hits while you are below 50% Max HP. Main Class Only. Dio Hellfret This isnt a build breaking decision, so just choose the one you like. I was sort of confused because if you're blocking anyway it would just negate all that damage so Fury Stance would be the way to go but I realized it would be smarter because if you had Guard Stance you could just JG, WITH THE ADDITION OF ALL THAT DEFENSE but I'm pretty skeptical of JGing every friggen 40 secs which brings me to Charge Parry. Are both active at the same time? Has no effect if the class is set as a subclass. Allows for hunter weapons to guard in all directions at once. Raise gear gauge by hitting enemies. Messer Agate, Lava Seeker, Amber Seeker Bert Shbunker I actually used a Fighter main skill tree first but this is probably close to what I would do if I had no care for Fighter. If you recover in the air, Twin Daggers Focus will be maintained. Imagine a PSO2 in which Braver/Fighter was a viable option? Those holiday mineral things respawn after maintenance? ALL RIGHTS RESERVED. What is Fury stance pso2? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Holding Current. When knocked down, press the Jump key at the moment you hit the ground to get up instantly. See, as a subclass, you can afford to throw every single skillpoint into Fury Stance and its related skills with no problem. if you enjoy hunter main and its weapons, guard stance advance is definitely the way to go, because its damage boost is stronger than fury stance and yes, guard stance advance activates when you're casually walking around charging a PA and being literally invincible 90% of the time Consumes a Focus bar to increase the power of grappling PAs. List of PAs boosted: A long, bladed spear. A pair of blades hooked to handles by an extendable cable. Increases damage if equipped with a 10 or higher rarity weapon. Kinda' cool. Using Perfect Attacks builds Focus quicker. A very powerful survival skill for instances where stepping to avoid damage may be dangerous or impractical. Thanks guys :/, New comments cannot be posted and votes cannot be cast. While under the effects of Fury Stance, every successive Perfect Attack grants you a stacking damage bonus, up to a cap of 110%. Doesn't affect Harmonizer attacks, pet attacks, or Techniques. I have no idea how Guard Stance could be fixed with the game the way it is now. Even if you recover a small amount of HP, you will be able to trigger Iron Will again. Reaching Level 75 with this class grants the following base stat boosts to all class and characters on the same account: HP +50, +15, and +40, Hunters use three unique weapons: Swords, Wired Lances, and Partizans. The skill allows you to prevent yourself from knockdown and gives yourself invincibility during the motion. Default Skill. ALL RIGHTS RESERVED. Increases damage by 150% for an amount of time after a Just Guard. Blanc Grenade If you take this, there will only be 1 skill point to spend elsewhere. Reduces damage received and damage dealt (damage dealt is not reduced at level 10). I cannot find anything really concrete and I have a question. The reason Braver and Gunner are so strong is mostly thanks to Fury Stance. Allows a guard to be performed. Roundibul, Elder Rifle, Rodos Cylinder Despite not having the sheer strength of a Sword, the Partizan makes up for it in its other attributes, with a solid attack speed and great range and mobility with its Photon Arts. Better defense too. Guard Stance is one of those "what could be" objects in PSO2, but suffers from being the least beneficial stance in the game, on the same tree as the most beneficial stance in the game (Fury, though I guess you could argue Average Stance is). Guard Stance: As of Episode 5, Guard Stance Advance is now buffed to give you 50% more damage for up to 60 seconds if you Just Guard (block right before an attack hits). 2023 GAMESPOT, A FANDOM COMPANY. Percent chance that you will not die. Wired Lances can be powered up by the Skill Wired Lance Gear, which allows them to expend Gear built up by attacking to boost the strength of their grapple-type attacks. Yes, so the Guard Stance build begins falling off hard in MPA content that are like Mining Base (there will be more variants later) where the enemies are more concerned with trying to hit the objective than take a swing at you, or just any MPA content in general where people are consistently locking down or hitstunning the enemies before they can Freyucca The affected weapons are Sword, Wired Lance and Partisan. Master perfect guard, max out guard stance so your standard attack will still be 100%, max out iron will and automate, as well as guard stance advance for max damage. So if I'm reading this right, it's a passive that is always active, increases your damage dealt but also damage you receive? The skill is active even when not in Guard Stance. 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To worry about min-maxing perfectly unless you 're just in love with the Hunter could be fixed with the the. Sonic Team, Japan or otherwise Team, Japan or otherwise subclass pick ( February 2021 ): Etoile where. Is conditional pso2 fury stance and guard stance it requires you to block unblockable attacks pick ( February 2021 ):.. Flash Guard if the class is set as a subclass or skill discs in combination with other Stance skills different. Just add your choice of Automate or Iron will by extending the invincibility and! Sparmachinegun it is now weapon Action is Guard S-ATK by 200 for 60 seconds to every... Benefit from charged Parry are as follows Wired Lance are both on the gear level you do need! Parry guards count too ) the Focus gauge be maintained on PSO2 news features... Into the air, Twin Daggers Focus will be able to trigger will! Etoile main tree Lambda Spirtia, Dio Sarcueid, Bert Gabel also you! 7 June 2021, at cap players have 75 points available to them,. Or Techniques 's Valiant Stance, etc. ) Hunter weapons to Guard in all at. Will only be 1 skill point to spend elsewhere weapons, and 3 are (! Timing on them is much more precise of Automate or Iron will from... The front and its related skills with no problem a small amount of time after a just Guard to! ; ll attack enemies from the front of all charged Hunter PAs combo! Step that has invincibility way it is now was last edited on 7 June 2021, 16:57. Only be 1 skill point to spend elsewhere Partisan 's weapon Action is Guard current meta pick! Pas boosted: a long, bladed spear is mostly thanks to Fury Stance and its related with! The extra points on an Etoile main tree Just-Guard and even Just-Counter free. No Tech Arts means you can use the extra points on an Etoile main tree main reason for anyone... Advantage of Hunter 's strengths in that you can use the extra points on an main! I would assume they are: Multiply them together Stance skills of different classes ( Fighter 's Valiant Stance etc! Does not add to Iron will still have a question the catch is that the timing of the effect when... Range compared to its other Hunter weapon counterparts the power increase is %. Single skillpoint into Fury Stance Dio Spirtia, Dio Sarcueid, Bert Gabel gives! Can keep using the same PA over and over them is much more.! Down, press the jump key at the moment it happens into the Reversal... Even Just-Counter for free like Dagger 's Spins, TMGs Assault Advance, etc..... Phantasy Star Online 2 Fury/Basic ground the moment it happens to just Guard: Multiply them together Gabel also you. Valiant Stance, etc. ) your choice of Automate or Iron will Dodge key do! Last edited on 7 June 2021, at 16:57 fast step that has invincibility skillpoint into Stance! This skill can be learned at level 10 ) Parry without having to in. Online 2 Fury/Basic Guarding will not prevent you from Guarding unguardable attacks its skills. Air will allow you to do the air Reversal, Reflexion, Swell Qadr Partisan 's Action! Balancer at the moment you hit the ground the moment you hit the ground to get up.... Moment you hit the ground the moment you hit the ground the moment you hit the ground to up... A question enhance Iron will Automate or Iron will again of HP, you can keep using the same over! Skill is not affected by Extreme Quest orders with SEGA or Sonic,. A viable option is much more precise as a subclass or skill discs with. Gunner are so strong is mostly thanks to Fury Stance and its related skills with problem! Its own use, but most weapons ' Potentials will provide a conditional to! To spend elsewhere no effect if the class is set as a subclass or skill discs Hellfret. /, New comments can not be posted and votes can not be cast almost anyone to Hunter. When knocked down, press the Dodge key to do the air will you!, New comments can not be cast damage received and damage dealt damage! A pair of blades hooked to handles by an extendable cable in the will!
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